[NTG-context] animation using \startuseMPgraphic
haksan at me.com
Sun Apr 19 13:18:35 CEST 2020
Thank you for your help.
It works fine.
As you said, I need to use boundingbox for stable animation.
Thank you again.
> 2020. 4. 19. 오후 4:19, Wolfgang Schuster <wolfgang.schuster.lists at gmail.com> 작성:
> Jeong Dal schrieb am 19.04.2020 um 07:08:
>> Dear all,
>> I am trying to make an animation using the animation module.
>> But it draws 10 figures instead of creating animation.
>> Is there anything I have to do more?
> You have to put each animation step in a frame environment. I recommend also to set the boundingbox to the same size for each frame, otherwise your graphic jumps around.
> When you use \recurselevel you have to use this:
> or use #1 to access the counter level and get rid of \startexpanded:
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