[Dev-luatex] used_font always return false

Marcel Fabian Kr├╝ger tex at 2krueger.de
Tue Sep 17 14:52:45 CEST 2019


Hi,

the node(.direct).uses_font helpers currently always return false for
glyph nodes:
In the implementation

static int lua_nodelib_direct_uses_font(lua_State * L)
{
    halfword n = lua_tointeger(L,1);
    halfword f = lua_tointeger(L,2);
    halfword p;
    if (type(n) == glyph_node) {
        lua_pushboolean(L,font(n) == f);
    } else if (type(n) == disc_node) {
        uses_font_disc(pre_break,p,n);
        uses_font_disc(post_break,p,n);
        uses_font_disc(no_break,p,n);
    }
    /* todo: other node types */
    lua_pushboolean(L,0);
    return 1;
}

the actual result is first calculated, but then the last pushboolean
pushes a `false` on top of the stack and return this false.
It could e.g. be fixed by adding a `return 1;` at the end of the first
if block. `disc` nodes are not affected because uses_font_disc is a
macro containing `return`.

A minimal example in plain LuaTeX:

\directlua{
  local g = node.new'glyph'
  g.font = font.current()
  if not node.uses_font(g, font.current()) then
    error'This should not happen'
  end
  node.free(g)
}
\bye


-- Marcel


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