[Dev-luatex] 64 bit binary for windows?
luigi scarso
luigi.scarso at gmail.com
Wed Apr 10 11:48:30 CEST 2013
On Wed, Apr 10, 2013 at 11:40 AM, Fabrice Popineau
<fabrice.popineau at supelec.fr> wrote:
>
>>
>> Also my ld doesn't like
>> -Wl,--large-address-aware
>
>
> I have no such option in my source tree ?
Ah wait, you are right.
Under linux I've modified the build.sh of luatex (from svn)
if [ "$MINGWCROSS" = "TRUE" ]
then
B=build-windows
LUATEXEXE=luatex.exe
OLDPATH=$PATH
PATH=/usr/mingw32/bin:$PATH
CFLAGS="-mtune=nocona -g -O3 -DNO_EOL_OLDNAME $CFLAGS"
CXXFLAGS="-mtune=nocona -g -O3 $CXXFLAGS"
: ${CONFHOST:=--host=x86_64-w64-mingw32}
: ${CONFBUILD:=--build=i686-linux-gnu}
STRIP="${CONFHOST#--host=}-strip"
#LDFLAGS="-Wl,--large-address-aware $CFLAGS"
LDFLAGS="$CFLAGS"
export CFLAGS CXXFLAGS LDFLAGS
fi
and I call it with bash build.sh --mingw
>
>>
>> I have gcc version 4.6.3 (GCC) under ubuntu: are you using mingw64 under
>> MS ?
>
>
> Yes, I'm using MingW64 under Windows (8 !)
>
>>
>> Which exception handling have you used ?
>> (see http://qt-project.org/wiki/MinGW-64-bit)
>>
> SEH, Rubenb build.
good, it should be ok also for luajittex.
--
luigi
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