[dev-context] A few questions

Hans Hagen pragma at wxs.nl
Fri Aug 7 14:18:41 CEST 2009

Wolfgang Schuster wrote:
> Am 07.08.2009 um 12:02 schrieb Hans Hagen:
>> Wolfgang Schuster wrote:
>>> not very nice and don't look pleasant to me
>> sure, but a pleasant solution takes me more time -)
> that's why i asked, i wasn't able to write a pleasant one myself
>>> i get the feeling we're moving towards latex3 (brr), before this 
>>> happens drop the whole
>>> thing and i don't like \getvariable in this context anyway
>> there was a presentation about this ltx3 low level syntax and i 
>> definitely don't want to have something like that; it's more that in 
>> context we have this system of [optional]{whatever} that we might want 
>> to support
> me neither, the latex3 system is too complicated and one has to remember 
> what n, N, x ... means etc.

indeed, and also kind of redundant as the name should denote the usage, 
i.e. imagine that in e.g. lua we did  myfunction_takes_num_and_num

i would not be surprised if it's also quite slow (esp when used in core 
code) and core code is not used by users anyway

> there are a few interesting things like namespaces for module/macros but 
> that's not worth the effort they take

indeed, but keep in mind that in context we seldom have other interfaces 
that [] and {}, no optoinal * etc

>>> in my games module for the input for chess, go ...
>>>  \startpgnsetups move
>>>  do a few things before the move
>>>  \pgnflush{#1}
>>>  do a few things after the move
>>>  \stoppgnsetups
>> well, maybe something like
>> \starttexsetups move
>> do a few things before the move
>> \pgnflush{#1}
>> do a few things after the move
>> \stoptexsetups
>> as generic case?
> i have to think about this but when i think about the current progress 
> on the module i won't come back to this before 2010 :)

                                           Hans Hagen | PRAGMA ADE
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