Hi! I have two questions regarding addressing glyphs in Lua: 1) How to address glyphs in slots as e.g. U+F0029? 2) How to address glyphs by name? Use: \startluacode fonts.handlers.otf.addfeature { name = "foo", type = "substitution", data = { [0xF0029] = 0xF0030 }, -- ← doesn't work } \stopluacode Marco
Hi!
I have two questions regarding addressing glyphs in Lua:
1) How to address glyphs in slots as e.g. U+F0029? 2) How to address glyphs by name?
Use:
\startluacode fonts.handlers.otf.addfeature { name = "foo", type = "substitution", data = { [0xF0029] = 0xF0030 }, -- ← doesn't work } \stopluacode
On 10/9/2018 10:40 PM, Marco Patzer wrote: this is a mnwe .. make a mwe with at least a font ... anyway, glyph names should normally work (given that they are sane ones, because in context we strip some) (messing with badly names privates is asking for troubles) Hans ----------------------------------------------------------------- Hans Hagen | PRAGMA ADE Ridderstraat 27 | 8061 GH Hasselt | The Netherlands tel: 038 477 53 69 | www.pragma-ade.nl | www.pragma-pod.nl -----------------------------------------------------------------
On Tue, 9 Oct 2018 23:36:32 +0200
Hans Hagen
Hi!
I have two questions regarding addressing glyphs in Lua:
1) How to address glyphs in slots as e.g. U+F0029? 2) How to address glyphs by name?
Use:
\startluacode fonts.handlers.otf.addfeature { name = "foo", type = "substitution", data = { [0xF0029] = 0xF0030 }, -- ← doesn't work } \stopluacode
On 10/9/2018 10:40 PM, Marco Patzer wrote: this is a mnwe .. make a mwe with at least a font
Sorry, here it is: \startluacode fonts.handlers.otf.addfeature { name = "phone", type = "substitution", data = { [0x260E] = 0xF003A }, -- doens't work } \stopluacode \definefontfeature [phone] [phone=yes] \definefallbackfamily [mainface] [serif] [MarVoSym] [range=0x260E, features=phone] \definefontfamily [mainface] [serif] [TeX Gyre Pagella] \setupbodyfont [mainface] \starttext substitution: \utfchar{"260E} %% black telephone \blank direct: \resolvedglyphdirect {name:marvosym}{n:Mobilefone} %% works \stoptext %% glyph name and slot taken from %% %% \usemodule [fnt-10] %% \starttext %% \ShowCompleteFont{name:marvosym}{10pt}{1} %% \stoptext
... anyway, glyph names should normally work (given that they are sane ones, because in context we strip some)
The question is how to input the name in the Lua code (here: “Mobilefone”). And it seems like substitutions don't work beyond 0xFFFF. Marco
On 10/10/2018 8:46 AM, Marco Patzer wrote:
On Tue, 9 Oct 2018 23:36:32 +0200 Hans Hagen
wrote: Hi!
I have two questions regarding addressing glyphs in Lua:
1) How to address glyphs in slots as e.g. U+F0029? 2) How to address glyphs by name?
Use:
\startluacode fonts.handlers.otf.addfeature { name = "foo", type = "substitution", data = { [0xF0029] = 0xF0030 }, -- ← doesn't work } \stopluacode
On 10/9/2018 10:40 PM, Marco Patzer wrote: this is a mnwe .. make a mwe with at least a font
Sorry, here it is:
\startluacode fonts.handlers.otf.addfeature { name = "phone", type = "substitution", data = { [0x260E] = 0xF003A }, -- doens't work } \stopluacode
\definefontfeature [phone] [phone=yes]
\definefallbackfamily [mainface] [serif] [MarVoSym] [range=0x260E, features=phone] \definefontfamily [mainface] [serif] [TeX Gyre Pagella] \setupbodyfont [mainface]
\starttext substitution: \utfchar{"260E} %% black telephone \blank direct: \resolvedglyphdirect {name:marvosym}{n:Mobilefone} %% works \stoptext
%% glyph name and slot taken from %% %% \usemodule [fnt-10] %% \starttext %% \ShowCompleteFont{name:marvosym}{10pt}{1} %% \stoptext
... anyway, glyph names should normally work (given that they are sane ones, because in context we strip some)
The question is how to input the name in the Lua code (here: “Mobilefone”). And it seems like substitutions don't work beyond 0xFFFF. (1) use glyph names, so Telefon here (2) enable node mode (3) force a nocheck
(in a next beta i'll also support the P<original private> lookup for feature extensions) \startluacode fonts.handlers.otf.addfeature { name = "phone", type = "substitution", nocheck = true, data = { [0x260E] = "Telefon" }, } \stopluacode \definefontfeature [phone] [mode=node,phone=yes] \definefallbackfamily [mainface] [serif] [MarVoSym] [range=0x260E, features=phone] \definefontfamily [mainface] [serif] [TeX Gyre Pagella] \setupbodyfont [mainface] \starttext substitution: \utfchar{"260E} %% black telephone \blank direct: \resolvedglyphdirect {name:marvosym}{n:Mobilefone} %% works \resolvedglyphdirect {name:marvosym}{n:PF003A} %% works \resolvedglyphdirect {name:marvosym}{n:Telefon} %% works \stoptext ----------------------------------------------------------------- Hans Hagen | PRAGMA ADE Ridderstraat 27 | 8061 GH Hasselt | The Netherlands tel: 038 477 53 69 | www.pragma-ade.nl | www.pragma-pod.nl -----------------------------------------------------------------
On Wed, 10 Oct 2018 10:26:14 +0200
Hans Hagen
On 10/10/2018 8:46 AM, Marco Patzer wrote:
On Tue, 9 Oct 2018 23:36:32 +0200 Hans Hagen
wrote: Hi!
I have two questions regarding addressing glyphs in Lua:
1) How to address glyphs in slots as e.g. U+F0029? 2) How to address glyphs by name?
Use:
\startluacode fonts.handlers.otf.addfeature { name = "foo", type = "substitution", data = { [0xF0029] = 0xF0030 }, -- ← doesn't work } \stopluacode
On 10/9/2018 10:40 PM, Marco Patzer wrote: this is a mnwe .. make a mwe with at least a font
Sorry, here it is:
\startluacode fonts.handlers.otf.addfeature { name = "phone", type = "substitution", data = { [0x260E] = 0xF003A }, -- doens't work } \stopluacode
\definefontfeature [phone] [phone=yes]
\definefallbackfamily [mainface] [serif] [MarVoSym] [range=0x260E, features=phone] \definefontfamily [mainface] [serif] [TeX Gyre Pagella] \setupbodyfont [mainface]
\starttext substitution: \utfchar{"260E} %% black telephone \blank direct: \resolvedglyphdirect {name:marvosym}{n:Mobilefone} %% works \stoptext
%% glyph name and slot taken from %% %% \usemodule [fnt-10] %% \starttext %% \ShowCompleteFont{name:marvosym}{10pt}{1} %% \stoptext
... anyway, glyph names should normally work (given that they are sane ones, because in context we strip some)
The question is how to input the name in the Lua code (here: “Mobilefone”). And it seems like substitutions don't work beyond 0xFFFF. (1) use glyph names, so Telefon here (2) enable node mode (3) force a nocheck
(in a next beta i'll also support the P<original private> lookup for feature extensions)
\startluacode fonts.handlers.otf.addfeature { name = "phone", type = "substitution", nocheck = true, data = { [0x260E] = "Telefon" }, } \stopluacode
\definefontfeature [phone] [mode=node,phone=yes]
\definefallbackfamily [mainface] [serif] [MarVoSym] [range=0x260E, features=phone] \definefontfamily [mainface] [serif] [TeX Gyre Pagella] \setupbodyfont [mainface]
\starttext substitution: \utfchar{"260E} %% black telephone \blank direct: \resolvedglyphdirect {name:marvosym}{n:Mobilefone} %% works \resolvedglyphdirect {name:marvosym}{n:PF003A} %% works \resolvedglyphdirect {name:marvosym}{n:Telefon} %% works \stoptext
Thanks, that works. Marco
participants (2)
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Hans Hagen
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Marco Patzer