15 May
2011
15 May
'11
1:36 p.m.
Von: Hans Hagen
Datum: 15. Mai 2011 14:09:27 MESZ Betreff: Re: [NTG-context] (URGENT) floating objects causing bug ...
in spac-ver.lua this helps ...
--~ ps = writable_spec(previous) -- no writable needed here --~ ps.width, ps.stretch, ps.shrink = pw + cw, pp + cp, pm + cm previous.spec = nodes.pool.gluespec(pw + cw, pp + cp, pm + cm)
so, we run into this writable mess again (maybe copying a gluespec in the engine when a topskip is injected is the best solution) ... ok, eventually gluespecs will become fields in a glue node so it's a temporary roblem
... and it helps solving the problem described in this thread, too!! Great. Thank you Hans! Steffen