25 Nov
2009
25 Nov
'09
7:47 a.m.
Taco Hoekwater wrote:
The solution is to add an explicit fix to Lint[4] just after its current assignment:
Lint[4]:=(xpart Lint[4], 0);
Even better is to not use intersectionpoint at all: use intersectiontimes instead. With that, you can select a point that is guaranteed to be on one of the two paths. Best wishes, Taco