I need to create some graphics to teach energy. One of the illustrations is about the sound energy that I represent using linear_shade function. In the following example the first illustration is represented correctly, but the second call of the function SoundEnergy implies the loss of gradient. What am I doing wrong?
Thanks in advance
Jorge
\startMPinclusions
def SoundEnergy =
path pr ; pr := unitsquare xscaled .3cm yscaled 2cm ;
currentpicture:=nullpicture;
for i=0 step 2 until 10:
linear_shade(pr shifted (i*.3cm,0),0,white,black);
linear_shade(pr shifted ((i+1)*.3cm,0),0,black,white);
endfor;
clip currentpicture to (0,0)--(0,2cm)--(2cm,2cm)--(3cm,1cm)--(2cm,0)--cycle;
draw (0,0)--(0,2cm)--(2cm,2cm)--(3cm,1cm)--(2cm,0)--cycle withcolor .625red;
addto finalpicture also currentpicture shifted(avanco*3.5cm,0) ;
currentpicture := nullpicture ; avanco := avanco+1 ;
enddef;
\stopMPinclusions
\starttext
\startMPcode
picture finalpicture ; finalpicture := nullpicture ;
numeric avanco ; avanco := 0 ; bboxmargin := 0pt ;
%% first call is OK
SoundEnergy;
%% second call loss the gradient
SoundEnergy;
currentpicture := finalpicture ;
\stopMPcode
\stoptext