Building LuaTeX under Windows using the Netbeans IDE [hope not too off-topic]
Dear All Apologies in advance if this is too off-topic for the list. For a couple of years I've been building LuaTeX under Windows using MSYS/MinGW --- simply running build.sh from the shell. Works well. However, I would really like to use an IDE to step through code and understand more about the source code of LuaTeX. I'm accustomed to using Visual Studio but I also just discovered the Netbeans IDE http://netbeans.org/ It's particularly interesting because it lets you checkout an SVN repository and import it straight into the IDE. I've managed to do that for the LuaTeX repository, but that's as far as I get. Before I spend too much time trying to create a working build process with Netbeans, I was wondering if anyone else has tried this route? If it could be made to work it could create a really nice envionment for building/exploring LuaTeX, especially on Windows. I readily confess to a serious lack of knowledge in Linux-based build processes so I would be very grateful for any advice. If I can get it working I'll write it up on my blog (or elsewhere?) for others to share --- but I'll need some help to get going, or advice that it can't be done. Many thanks in advance. Cheers Graham
On Mon, Nov 12, 2012 at 2:31 PM, Graham Douglas < graham.douglas@readytext.co.uk> wrote:
Dear All
Apologies in advance if this is too off-topic for the list. For a couple of years I've been building LuaTeX under Windows using MSYS/MinGW --- simply running build.sh from the shell. Works well. However, I would really like to use an IDE to step through code and understand more about the source code of LuaTeX. I'm accustomed to using Visual Studio but I also just discovered the Netbeans IDE
It's particularly interesting because it lets you checkout an SVN repository and import it straight into the IDE. I've managed to do that for the LuaTeX repository, but that's as far as I get. Before I spend too much time trying to create a working build process with Netbeans, I was wondering if anyone else has tried this route? If it could be made to work it could create a really nice envionment for building/exploring LuaTeX, especially on Windows.
I readily confess to a serious lack of knowledge in Linux-based build processes so I would be very grateful for any advice. If I can get it working I'll write it up on my blog (or elsewhere?) for others to share --- but I'll need some help to get going, or advice that it can't be done.
Many thanks in advance.
Cheers Graham
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Is it still resource hungry ? -- luigi
Hi Luigi I've only just installed it (on a fairly low-spec Visa machine) and built some of the sample projects so I can't reply with any real authority. Personally, I'd probably be OK with it being resource hungry if I could use it as an IDE to single-step through code (as I do with Visual Studio). For sure I've explored using gdb at the command line (via the build.sh --nostrip) but (for me personally) an IDE is preferable. Best Graham
On Mon, Nov 12, 2012 at 3:23 PM, Graham Douglas < graham.douglas@readytext.co.uk> wrote:
Hi Luigi
I've only just installed it (on a fairly low-spec Visa machine) and built some of the sample projects so I can't reply with any real authority. Personally, I'd probably be OK with it being resource hungry if I could use it as an IDE to single-step through code (as I do with Visual Studio). For sure I've explored using gdb at the command line (via the build.sh --nostrip) but (for me personally) an IDE is preferable.
Best Graham
ok, let's see if it's usable on my old box . Anyway do you know WXDev-C++ http://en.wikipedia.org/wiki/WxDev-C%2B%2B ? -- luigi
ok, let's see if it's usable on my old box .
Great, I would appreciate benefiting from your expertise. Many thanks.
Anyway do you know WXDev-C++ http://en.wikipedia.org/wiki/WxDev-C%2B%2B http://en.wikipedia.org/wiki/WxDev-C%2B%2B ?
Well, I do now! Thanks again. Graham
participants (3)
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Fabrice Popineau
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Graham Douglas
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luigi scarso