Hi I just tried to build the latest LuaTeX and experienced the same build failure reported by Paul Isambert: http://tug.org/pipermail/luatex/2011-October/003250.html I checked the Windows API documentation and it says about "EnumFonts" int EnumFonts( __in HDC hdc, __in LPCTSTR lpFaceName, __in FONTENUMPROC lpFontFunc, __in LPARAM lParam ); "This function is provided only for compatibility with 16-bit versions of Windows. Applications should use the EnumFontFamiliesEx function." int EnumFontFamiliesEx( __in HDC hdc, __in LPLOGFONT lpLogfont, __in FONTENUMPROC lpEnumFontFamExProc, __in LPARAM lParam, DWORD dwFlags ); Note, MS docs say: "dwFlags This parameter is not used and must be zero." Indeed, in GlobalParams.cc contains a couple of calls to EnumFonts WinFontList::WinFontList(char *winFontDirA) { OSVERSIONINFO version; char *path; fonts = new GooList(); dc = GetDC(NULL); winFontDir = winFontDirA; version.dwOSVersionInfoSize = sizeof(version); GetVersionEx(&version); if (version.dwPlatformId == VER_PLATFORM_WIN32_NT) { path = "SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\Fonts\\"; } else { path = "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Fonts\\"; } if (RegOpenKeyEx(HKEY_LOCAL_MACHINE, path, 0, KEY_QUERY_VALUE | KEY_ENUMERATE_SUB_KEYS, ®Key) == ERROR_SUCCESS) { EnumFonts(dc, NULL, &WinFontList::enumFunc1, (LPARAM)this); RegCloseKey(regKey); } ReleaseDC(NULL, dc); } And later EnumFonts(fl->dc, font->lfFaceName, &WinFontList::enumFunc2, (LPARAM)fl); As a first approach, perhaps a simple replacement of EnumFonts(.....) with EnumFontFamiliesEx(...,0); Might work? I'll try this to see if it builds.... Cheers Graham